Pixel Art Animation Workflow
There are many ways to approach animation, and mine is just one of many. However, there are multiple tools and tips that can benefit many different styles. Basics Animation principles apply to pixel art as much as to other styles of animation. Here's a good video series to watch on the topic: 12 Principles of animation The 12 principles are : Squash and stretch Anticipation Staging Straight-ahead action and pose-to-pose Follow through and overlapping action Slow in and slow out Arc Secondary action Timing Exaggeration Solid drawing Appeal Now, I won't go into all of them but I will be mentioning a few as I explain my personal progress. Prioritizing Here is a finished 5 frame character idle animation: And here is the first frame: I tend to start animating from the first frame . It's important to create the most important keyframes first . Knowing what happens at the beginning, the middle and the end, is the key. ...